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Going Medieval Playtest Header Image
Going Medieval Playtest
Game
(released 4 years ago)
Description


Genres:
Base Building
Building
City Builder
Tags:
Base Building
Building
City Builder
Colony Sim
Indie
Management
RPG
RTS
Sandbox
Simulation
Strategy
Survival
Early Access
Moddable
Procedural Generation
Singleplayer
3D
Crafting
Economy
Replay Value
Steam Review Analysis – Total (updated Mar 26, 2025, 8:59 AM)
Disclaimer: This analysis is independently conducted and is not affiliated with Valve or Steam.
Review Summary - 402
99%
Very Positive

0

0

0%

Purchased on Steam

398

4

100%

Purchased Elsewhere

0% Primarily Play on Deck

Playtime Statistics
Playtime Overview
Estimated Playthrough Time

9.88 hrs

Min Playtime
0.38 hrs
15th Percentile
4.30 hrs
Median Playtime
9.68 hrs
85th Percentile
19.82 hrs
Max Playtime
65.77 hrs
Conclusion

Overall, players are enthusiastic about 'Going Medieval', praising its engaging gameplay, addictive mechanics, and potential for future improvements, while also highlighting areas such as bugs, limited content, and camera controls that need attention. The game's graphics and fun mechanics further enhance its appeal, making it a promising title in the city-building genre, with many players expressing high hopes for its development.

Strongly Positive
Great Gameplay

Players find the gameplay engaging and enjoyable, often highlighting its addictive nature.

~90%
Fun Mechanics

Players enjoy the mechanics of building and managing their settlements.

~49%
Addictive Gameplay

The game is described as highly addictive, keeping players engaged for long periods.

~9%
Positive
Potential for Improvement

Many reviews express optimism about the game's future development and potential enhancements.

~54%
Graphics and Visuals

Players appreciate the game's graphics, noting their appeal and quality.

~5%
Neutral / Mixed Opinions
Negative
Bugs and Performance Issues

Several reviews mention bugs and performance issues that detract from the experience.

~28%
Limited Content

Players express concern over the limited content available in the current playtest version.

~4%
Combat System

The combat system is viewed as bland and in need of enhancement.

~1%
AI Behavior

Players note issues with AI behavior, particularly in combat and task management.

~1%
Camera Controls

Some players find the camera controls awkward and in need of improvement.

~1%
Strongly Negative
This analysis is powered by OpenAI’s language models and may occasionally contain inaccuracies. For the most precise details, please consult the reviews directly on the official Steam store page.

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Updated on Aug 2, 2025, 7:38 AM
Going Medieval Playtest Analysis on Niklas Notes