
Beholder: Conductor
TL;DR
It is a game where you play as the senior conductor of a train, tasked with maintaining order and assisting passengers. Your methods include reporting, intimidation, and searches, all while navigating the complexities of your role. It's a unique blend of train management and moral decision-making in a dystopian setting.
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Likely Inspirations:
Steam Review Analysis – Total (updated Jul 23, 2025, 11:51 PM)
88%
Very Positive
1778
226
88%
Purchased on Steam
241
26
12%
Purchased Elsewhere
1% Primarily Play on Deck
Playtime Overview
Estimated Playthrough Time
8.00 hrs
Min Playtime
0.10 hrs
15th Percentile
4.35 hrs
Median Playtime
7.65 hrs
85th Percentile
14.98 hrs
Max Playtime
104.15 hrs
Conclusion
Overall, players appreciate the engaging story, atmosphere, and character development in 'Beholder: Conductor', but many express disappointment regarding its short length, linear gameplay, and lack of replay value. The game has potential but may not meet the expectations set by its predecessors, with some players noting a lack of depth in gameplay and consequences, as well as technical issues that detract from the experience.
Strongly Positive
Positive
Engaging Story
Players appreciate the interesting and well-constructed narrative that keeps them hooked.
Atmosphere
The game's atmosphere is often described as tense and immersive, enhancing the overall experience.
Gameplay Mechanics
The mechanics of the game, including decision-making and moral dilemmas, are engaging and enjoyable.
Character Development
Players find the characters memorable and well-written, contributing to the game's depth.
Graphics
The game features appealing graphics that enhance the visual experience.
Neutral / Mixed Opinions
Negative
Replay Value
Many players express disappointment over the lack of replay value, feeling the game is too linear.
Short Length
The game is criticized for its short playtime, leaving players wanting more content.
Linear Gameplay
Players feel that the gameplay lacks variety and depth, leading to a repetitive experience.
Lack of Consequences
Players express frustration over decisions that feel inconsequential to the overall story.
Difficulty Balance
Some players find the difficulty either too easy or frustratingly hard, affecting enjoyment.
Bugs and Technical Issues
Players report encountering bugs that disrupt gameplay, affecting overall enjoyment.
Strongly Negative
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Game | Impact | Score | Reviews | Type | Age |
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Game | 3M |
Updated on Jul 26, 2025, 1:11 AM