It is a stand-alone rogue-like mode set in the Pathfinder universe where players explore cursed islands for treasure and face various dangers. It offers a mix of strategy and RPG elements, with an emphasis on party composition and character builds. Players can die and still progress in future attempts, making failure a learning experience.
190
253
84%
Purchased on Steam
37
46
16%
Purchased Elsewhere
0% Primarily Play on Deck
Overall, the reviews for 'Pathfinder: Wrath of the Righteous – The Treasure of the Midnight Isles' reflect a divided sentiment among players. While many appreciate the combat focus, roguelike elements, and visual design, significant concerns regarding bugs, lack of story, and repetitive gameplay persist, indicating areas for improvement. The DLC seems to cater well to those interested in combat and experimentation with builds, but fails to deliver a compelling narrative or a polished experience.
Many players appreciate the DLC's emphasis on combat and dungeon crawling, providing a satisfying experience for those who enjoy action-oriented gameplay.
The integration of roguelike mechanics is seen as a positive addition, allowing for varied gameplay and experimentation with different character builds.
Players have noted the interesting visual design of the islands, contributing to an engaging atmosphere during gameplay.
The ability to choose different islands and rewards enhances replayability, making the gameplay experience feel fresh and engaging.
Players have mixed feelings about character progression, with some enjoying the fast leveling while others find it unbalanced.
The design of the dungeons receives mixed feedback, with some players enjoying the challenge while others find them poorly constructed.
The enforced Ironman mode is criticized for being frustrating and limiting, impacting the enjoyment of the game for some players.
Numerous reviews highlight significant bugs and technical problems that detract from the overall experience, leading to frustration among players.
Several reviews mention the repetitive nature of the gameplay, with some players finding the dungeon crawling to become monotonous over time.
Many players express disappointment over the minimal story content, feeling that it detracts from the overall experience and engagement.
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