It is a challenging indie adventure game that builds on the mechanics of its predecessor, Leap Year. It features a larger, more complex hand-drawn world filled with puzzles and exploration. Players will die in new ways while trying to complete another month of their calendar.
134
17
95%
Purchased on Steam
8
0
5%
Purchased Elsewhere
0% Primarily Play on Deck
Overall, the reviews for 'Leap Year: March' highlight a strong appreciation for its challenging puzzles and excellent level design, while also noting some frustrations with backtracking and the lack of new mechanics. Players are generally satisfied with the additional content and are eager for future installments, indicating a robust community engagement. The navigation difficulties and repetitiveness of mechanics are areas that could be improved in future updates.
Players appreciate the increased difficulty and complexity of the puzzles compared to the base game.
The level design is praised for its creativity and thoughtfulness, enhancing the overall gameplay experience.
Players find the gameplay to be rewarding and enjoyable, often leading to moments of realization and satisfaction.
The DLC is appreciated for providing more content and extending the playtime compared to the base game.
The artwork and visual design of the game are generally well-received, contributing positively to the experience.
Players mention the potential for replayability due to the complexity and depth of the puzzles.
Players express excitement for future content and community involvement, indicating a strong player base.
Some players express frustration with the amount of backtracking required to navigate the map.
Players find the navigation challenging due to the map's complexity and lack of clear guidance.
Critics note that the DLC does not introduce many new mechanics, leading to a feeling of repetitiveness.
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Game | Impact | Score | Reviews | Type | Age |
---|---|---|---|---|---|
Game | 1Y | ||||
DLC | 5M |