It is a strategy simulation game where players lead the Clan of the Rat, welcoming wounded villagers and engaging in hard work. It emphasizes survival over celebration, with a unique twist on unit management and healing. Players can train shamans to fight and heal, while managing a population reserve instead of traditional housing.
148
53
92%
Purchased on Steam
15
3
8%
Purchased Elsewhere
0% Primarily Play on Deck
The reviews for the Rat clan in Northgard reveal a blend of positive sentiments regarding its unique mechanics and fun gameplay, while also highlighting significant concerns about balance issues and the impact of recent nerfs. Players appreciate the clan's production capabilities and versatility, but frustrations with micromanagement and technical problems are notable.
Many reviews highlight the enjoyment derived from playing the Rat clan, emphasizing its engaging and entertaining nature.
Players appreciate the distinct gameplay mechanics of the Rat clan, particularly the 'overwork' feature that replaces traditional feasts.
The Rat clan's ability to produce resources quickly and efficiently is frequently praised, making it a favorite among players.
Players find the Rat clan's strategies versatile, allowing for various approaches to gameplay, including military and economic tactics.
The lore associated with the Rat clan is noted as intriguing, adding depth to the gameplay experience.
Players note that the Rat clan requires significant micromanagement, which can be both a challenge and a point of enjoyment.
Some players report frustration with the Rat clan's mechanics, particularly the need for constant healing and the challenges posed by wounded units.
Players express concerns about the balance of the Rat clan, feeling it is either too weak or overly reliant on micromanagement.
Some reviews mention technical problems, such as DLC not unlocking or affecting game performance, leading to dissatisfaction.
Several reviews express disappointment regarding the significant nerf to the Rat clan, affecting its perceived strength and playability.
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Game | Impact | Score | Reviews | Type | Age |
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Game | 7Y | ||||
DLC | 9M | ||||
DLC | 1Y | ||||
DLC | 7Y | ||||
DLC | 6Y | ||||
DLC | 6Y | ||||
DLC | 6Y | ||||
DLC | 5Y | ||||
DLC | 4Y | ||||
DLC | 4Y | ||||
DLC | 3Y | ||||
DLC | 2Y | ||||
DLC | 2Y | ||||
DLC | 2Y | ||||
DLC | 1Y | ||||
DLC | 3M |