It is a roguelike survival game where players fight through hordes of enemies in randomly generated maps. Players can level up their characters and upgrade weapons while trying to survive as long as possible. Expect a mix of loot collection and chaotic combat.
39.5K total reviews
Purchased on Steam
96%
Purchased elsewhere
4%
Play on Steam Deck
Estimated Playthrough
Most Players
Login to view
distribution chartOverall, players find Megabonk to be an addictive game with a fun gameplay loop, but many express concerns about difficulty scaling, balance issues, and the viability of items and builds. The humor and visual design receive mixed feedback, while players desire more content and better developer communication.
Many players find the gameplay loop highly addictive, often comparing it favorably to other games in the genre.
Players appreciate the game's art style and music, often describing them as beautiful and engaging.
Players express a strong desire for a multiplayer mode, believing it would enhance the game's appeal and profitability.
The game's humor, often based on memes, is polarizing; some players find it entertaining while others see it as cringe.
Players express a desire for better communication and updates from developers regarding game balance and features.
Players express a desire for better communication and updates from developers regarding game balance and features.
Players express dissatisfaction with the meta progression system, feeling it is slow and unbalanced.
Players express a desire for more content and variety in gameplay to enhance replayability.
Players express concerns about the viability of various items and builds, often feeling forced into specific strategies.
Players frequently mention that the game's difficulty spikes significantly, especially after reaching tier 3, making it frustrating to progress.
Share this analysis and support this page:
| Game | Impact | Score | Reviews | Type | Age |
|---|---|---|---|---|---|
Game | 1M |